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EUSFLAT
2003
155views Fuzzy Logic» more  EUSFLAT 2003»
13 years 9 months ago
Bayesian networks for transport decision scenarios
Bayesian networks are formal graphical languages for representation and communication of decision scenarios requiring reasoning under uncertainty. We will analyze Bayesian network...
Alexander Holland
AAAI
2007
13 years 9 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
KI
2011
Springer
13 years 2 months ago
Centurio, a General Game Player: Parallel, Java- and ASP-based
Abstract We present the General Game Playing system Centurio. Centurio is a Java-based player featuring different strategies based on Monte Carlo Tree Search extended by technique...
Maximilian Möller, Marius Thomas Schneider, M...
DIGRA
2005
Springer
14 years 1 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
ESAW
2006
Springer
13 years 11 months ago
A Norm-Governed Systems Perspective of Ad Hoc Networks
Ad hoc networks are a type of computational system whose members may fail to, or choose not to, comply with the laws governing their behaviour. We are investigating to what extent ...
Alexander Artikis, Lloyd Kamara, Jeremy Pitt