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116
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ACMACE
2005
ACM
15 years 5 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
RIVF
2003
15 years 4 months ago
Overview of Game Theory and Using to model the Knowledge of multi-agent system
— Game theory models and analyzes the situations of conflict and cooperation among independent decision-makers. We can view the runs of a multi-agent system as a game where the ...
Thuy Lien Pham, Marc Bui, Michel Lamure
GLOBECOM
2009
IEEE
15 years 6 months ago
A Game Theoretic Analysis of Blacklisting in Online Data Storage Systems
Abstract—In this paper, we investigate the problem of online data sharing on social networks from a game theoretic framework. We introduce blacklisting as trigger strategy to eli...
Bader Ali, Muthucumaru Maheswaran
ATAL
2006
Springer
15 years 7 months ago
On using multi-agent systems in playing board games
Computer programs able to play different kinds of games (aka bots) is a growing area of interest for the computer game industry as the demand for better skilled computerized oppon...
Stefan J. Johansson
130
Voted
CIM
2011
171views Hardware» more  CIM 2011»
14 years 10 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk