Sciweavers

1953 search results - page 339 / 391
» Normative system games
Sort
View
EUROGRAPHICS
2010
Eurographics
14 years 7 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
SOFSEM
2009
Springer
14 years 6 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
WISEC
2010
ACM
14 years 5 months ago
On the tradeoff between trust and privacy in wireless ad hoc networks
As privacy moves to the center of attention in networked systems, and the need for trust remains a necessity, an important question arises: How do we reconcile the two seemingly c...
Maxim Raya, Reza Shokri, Jean-Pierre Hubaux
STACS
2009
Springer
14 years 4 months ago
On Local Symmetries and Universality in Cellular Automata
Cellular automata (CA) are dynamical systems defined by a finite local rule but they are studied for their global dynamics. They can exhibit a wide range of complex behaviours an...
Laurent Boyer, Guillaume Theyssier
ICASSP
2009
IEEE
14 years 4 months ago
Cheat-proof cooperation strategies for wireless live streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu