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USENIX
2007
13 years 11 months ago
Exploiting Online Games
Gary McGraw
CDC
2008
IEEE
13 years 11 months ago
Noncooperative dynamic games for inventory applications: A consensus approach
Dario Bauso, Laura Giarré, Raffaele Pesenti
CONCUR
2010
Springer
13 years 10 months ago
Obliging Games
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...
Krishnendu Chatterjee, Florian Horn, Christof L&ou...
EUROPAR
2009
Springer
14 years 3 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
MFCS
2009
Springer
14 years 3 months ago
Stochastic Games with Finitary Objectives
Abstract. The synthesis of a reactive system with respect to an ωregular specification requires the solution of a graph game. Such games have been extended in two natural ways. F...
Krishnendu Chatterjee, Thomas A. Henzinger, Floria...