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GAMEON
2007
13 years 10 months ago
Agent Based Virtual Tutorship and E-Learning Techniques Applied to a Business Game Built on System Dynamics
An advanced Business Game is presented in the paper, built on the methodology of System Dynamics. It can be used for cognitive learning and knowledge transmission in schools and U...
Marco Remondino
SIGCSE
2009
ACM
221views Education» more  SIGCSE 2009»
14 years 9 months ago
Virtualized games for teaching about distributed systems
Complex distributed systems are increasingly important in modern computer science, yet many undergraduate curricula do not give students the opportunity to develop the skill sets ...
Joel Wein, Kirill Kourtchikov, Yan Cheng, Ron Guti...
TSP
2008
116views more  TSP 2008»
13 years 8 months ago
Optimal Linear Precoding Strategies for Wideband Noncooperative Systems Based on Game Theory - Part I: Nash Equilibria
In this two-part paper, we propose a decentralized strategy, based on a game-theoretic formulation, to find out the optimal precoding/multiplexing matrices for a multipoint-to-mult...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
KDD
2009
ACM
172views Data Mining» more  KDD 2009»
14 years 3 months ago
The role of game theory in human computation systems
The paradigm of “human computation” seeks to harness human abilities to solve computational problems or otherwise perform distributed work that is beyond the scope of current ...
Shaili Jain, David C. Parkes
IWEC
2010
13 years 10 months ago
Engaging Autistic Children in Imitation and Turn-Taking Games with Multiagent System of Interactive Lighting Blocks
Abstract. In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investi...
Jeroen C. J. Brok, Emilia I. Barakova