The purpose is to explore how norm-governed behavior within agent societies can be achieved in the context of Virtual Enterprises. We analyze a number of formal models from the age...
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Abstract. In previous works we have presented a model to describe and simulate environment for situated multi-agent systems, that we called ELMS. Here, we present an extensions to ...