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VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
14 years 6 days ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...
ASPLOS
2000
ACM
14 years 6 days ago
Thread Level Parallelism and Interactive Performance of Desktop Applications
Multiprocessing is already prevalent in servers where multiple clients present an obvious source of thread-level parallelism. However, the case for multiprocessing is less clear f...
Krisztián Flautner, Richard Uhlig, Steven K...
ISPD
2000
ACM
131views Hardware» more  ISPD 2000»
14 years 5 days ago
Multi-center congestion estimation and minimization during placement
As technology advances, more and more issues need to be considered in the placement stage, e.g., wirelength, congestion, timing, coupling. It is very hard to consider all of them ...
Maogang Wang, Xiaojian Yang, Kenneth Eguro, Majid ...
SC
2000
ACM
14 years 5 days ago
Performance of Hybrid Message-Passing and Shared-Memory Parallelism for Discrete Element Modeling
The current trend in HPC hardware is towards clusters of shared-memory (SMP) compute nodes. For applications developers the major question is how best to program these SMP cluster...
D. S. Henty
DDEP
2000
Springer
14 years 5 days ago
Perceptually-Tuned Grayscale Characters Based on Parametrisable Component Fonts
Abstract. Our component-based parametrisable font system is a newly developed font description and reproduction technology. It incorporates for each basic character shape a softwar...
Changyuan Hu, Roger D. Hersch