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PR
2008
144views more  PR 2008»
13 years 10 months ago
Gesture spotting for low-resolution sports video annotation
Human gesture recognition plays an important role in automating the analysis of video material at a high level. Especially in sports videos, the determination of the player's...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
SYNTHESE
2008
74views more  SYNTHESE 2008»
13 years 10 months ago
Could there be exactly two things?
Many philosophers think that, necessarily, any material objects have a fusion (let's call that doctrine "Universalism"). In this paper I point out a couple of strang...
Juan Comesaña
TSP
2008
157views more  TSP 2008»
13 years 10 months ago
A Two-Stage Approach to Estimate the Angles of Arrival and the Angular Spreads of Locally Scattered Sources
We propose a new two-stage approach to estimate the nominal angles of arrival (AoAs) and the angular spreads (ASs) of multiple locally scattered sources using a uniform linear arra...
Mehrez Souden, Sofiène Affes, Jacob Benesty
VC
2008
93views more  VC 2008»
13 years 10 months ago
Real-time editing and relighting of homogeneous translucent materials
Existing techniques for fast, high-quality rendering of translucent materials often fix BSSRDF parameters at precomputation time. We present a novel method for accurate rendering a...
Rui Wang 0004, Ewen Cheslack-Postava, Rui Wang 000...
CGF
2002
184views more  CGF 2002»
13 years 10 months ago
The 3D Model Acquisition Pipeline
Three-dimensional (3D) image acquisition systems are rapidly becoming more affordable, especially systems based on commodity electronic cameras. At the same time, personal compute...
Fausto Bernardini, Holly E. Rushmeier