This paper shows that it is possible to (1) discover novel implementations of median circuits using evolutionary techniques and (2) find out suitable median circuits in case that ...
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
We propose a new approach to easily creating 3 0 geometric models. A technique called interactive evolutionary computation (IEC) is introduced to accelerate user’s invention and...
This paper reports on the development of a novel island model for evolutionary algorithms, which is intrinsically parallel and intended to better utilise resources and outlier sol...
— Our theoretical understanding of island models (IMs) is much worse than of single-population evolutionary algorithms (EAs). As a consequence there is relatively little guidance...