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» Nucleation-free 3D rigidity
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TIP
2008
287views more  TIP 2008»
13 years 7 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 6 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
ICMCS
1999
IEEE
259views Multimedia» more  ICMCS 1999»
14 years 8 days ago
PhotoBuilder - 3D Models of Architectural Scenes from Uncalibrated Images
We address the problem of recovering 3D models from uncalibrated images of architectural scenes. We propose a simple, geometrically intuitive method which exploits the strong rigi...
Roberto Cipolla, Duncan P. Robertson, Edmond Boyer
ICCV
2007
IEEE
14 years 10 months ago
Ricci Flow for 3D Shape Analysis
Ricci flow is a powerful curvature flow method in geometric analysis. This work is the first application of surface Ricci flow in computer vision. We show that previous methods ba...
Xianfeng Gu, Sen Wang, Junho Kim, Yun Zeng, Yang W...
CVPR
2006
IEEE
14 years 2 months ago
3D Reconstruction of Background and Objects Moving on Ground Plane Viewed from a Moving Camera
We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidl...
Chang Yuan, Gérard G. Medioni