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ECAI
2006
Springer
15 years 6 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
GECCO
2006
Springer
133views Optimization» more  GECCO 2006»
15 years 6 months ago
A general coarse-graining framework for studying simultaneous inter-population constraints induced by evolutionary operations
The use of genotypic populations is necessary for adaptation in Evolutionary Algorithms. We use a technique called form-invariant commutation to study the immediate effect of evol...
Keki M. Burjorjee, Jordan B. Pollack
ESA
1998
Springer
162views Algorithms» more  ESA 1998»
15 years 6 months ago
External Memory Algorithms
Abstract. Data sets in large applications are often too massive to t completely inside the computer's internal memory. The resulting input output communication or I O between ...
Jeffrey Scott Vitter
SIGMETRICS
1998
ACM
15 years 6 months ago
Self-Similarity in File Systems
We demonstrate that high-level le system events exhibit selfsimilar behaviour, but only for short-term time scales of approximately under a day. We do so through the analysis of f...
Steven D. Gribble, Gurmeet Singh Manku, Drew S. Ro...
LCPC
2000
Springer
15 years 6 months ago
Automatic Coarse Grain Task Parallel Processing on SMP Using OpenMP
This paper proposes a simple and efficient implementation method for a hierarchical coarse grain task parallel processing scheme on a SMP machine. OSCAR multigrain parallelizing c...
Hironori Kasahara, Motoki Obata, Kazuhisa Ishizaka
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