Programs designed from scratch often start with just a set of classes. Classes can be instantiated and so deliver the objects that are the carriers of information and function. In...
The design and implementation of distributed real-time dependable systems is often dominated by non-functional considerations like timeliness, object placement and fault tolerance...
Abstract. In Aspect-Oriented Programming we decompose a problem into a number of functional components as well as a number of aspects and then we compose these components and aspec...
Method inheritance and data abstraction are central features of objectoriented programming that are attained through a hierarchical organization of classes. Recent studies have sh...
A software product line (SPL) is a set of software systems with well-defined commonalities and variabilities that are developed by managed reuse of common artifacts. In this pape...