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RT
2001
Springer
14 years 1 days ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
ICIP
2009
IEEE
13 years 5 months ago
An automatic Structure-Aware image extrapolation applied to error concealment
A novel framework for spatially estimating unknown image data is presented. Common applications include inpainting, concealment of transmission errors, prediction in video coding,...
Haricharan Lakshman, Patrick Ndjiki-Nya, Martin K&...
WIOPT
2010
IEEE
13 years 5 months ago
Characterizing high-bandwidth real-time video traffic in residential broadband networks
Users are generating and uploading multimedia content to the Internet at an unprecedented rate. Residential broadband networks, however, have low upload capacities and large packet...
Ramya Raghavendra, Elizabeth M. Belding
ICASSP
2011
IEEE
12 years 11 months ago
Compression using self-similarity-based temporal super-resolution for full-exposure-time video
In order to allow sufficient amount of light into the image sensor, videos captured in poor lighting conditions typically have low frame rate and frame exposure time equals to in...
Mihoko Shimano, Gene Cheung, Imari Sato
INFOCOM
2003
IEEE
14 years 27 days ago
Analysis of a single-wavelength optical buffer
— We present a detailed analysis of the loss performance in an optical buffer having access to a single outgoing channel. Such a system - consisting of a number of fiber delay li...
Koenraad Laevens, Herwig Bruneel