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EVOW
2009
Springer
16 years 18 days ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
HAPTICS
2009
IEEE
16 years 16 days ago
Visual versus haptic progressive guidance for training in a virtual dynamic task
The objective of this work is to demonstrate that progressive haptic guidance can accelerate and improve motor task training outcomes over visual or practice-only methods in a tra...
Joel C. Huegel, Marcia Kilchenman O'Malley
TVCG
2010
139views more  TVCG 2010»
15 years 14 days ago
Representation-Independent In-Place Magnification with Sigma Lenses
Focus+context interaction techniques based on the metaphor of lenses are used to navigate and interact with objects in large information spaces. They provide in-place magnification...
Emmanuel Pietriga, Olivier Bau, Caroline Appert
ICRA
2009
IEEE
248views Robotics» more  ICRA 2009»
16 years 13 days ago
Moving obstacle detection in highly dynamic scenes
Abstract— We address the problem of vision-based multiperson tracking in busy pedestrian zones using a stereo rig mounted on a mobile platform. Specifically, we are interested i...
Andreas Ess, Bastian Leibe, Konrad Schindler, Luc ...
AAAI
2008
15 years 8 months ago
Knowledge-Based Spatial Reasoning for Scene Generation from Text Descriptions
This system translates basic English descriptions of a wide range of objects in a simplistic zoo environment into plausible, three-dimensional, interactive visualizations of their...
Dan Tappan