Sciweavers

192 search results - page 25 / 39
» OSCAR: An Architecture for Generally Intelligent Agents
Sort
View
ATAL
2009
Springer
14 years 1 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski
ECAI
2006
Springer
13 years 11 months ago
Agents with Anticipatory Behaviors: To Be Cautious in a Risky Environment
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Cristiano Castelfranchi, Rino Falcone, Michele Piu...
AGI
2008
13 years 8 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
ACMICEC
2006
ACM
142views ECommerce» more  ACMICEC 2006»
14 years 1 months ago
Trusting advice from other buyers in e-marketplaces: the problem of unfair ratings
In electronic marketplaces populated by self-interested agents, buyer agents would benefit by modeling the reputation of seller agents, in order to make effective decisions abou...
Jie Zhang, Robin Cohen
ATAL
2005
Springer
14 years 28 days ago
Multi-agent concepts as basis for dynamic plug-in software architectures
In this work we present the basic concepts for a dynamic plug-in-based software architecture using concepts from the Petri net-based MAS framework Mulan. By transferring the conce...
Lawrence Cabac, Michael Duvigneau, Daniel Moldt, H...