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GECCO
2003
Springer
14 years 26 days ago
Generative Representations for Evolving Families of Designs
Abstract. Since typical evolutionary design systems encode only a single artifact with each individual, each time the objective changes a new set of individuals must be evolved. Wh...
Gregory Hornby
SIGGRAPH
1999
ACM
13 years 12 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
ASWEC
2006
IEEE
13 years 11 months ago
A Java Reuse Repository for Eclipse using LSI
Software Reuse is a concept that is frequently mentioned as a way to improve software developers' productivity. However, there are a number of issues that need to be addresse...
Ming-Yang (Jerry) Lin, Robert Amor, Ewan D. Temper...
SPLC
2000
13 years 9 months ago
Development/maintenance/reuse: software evolution in product lines
The evolution tree model is a two-dimensional model that describes how the versions of the artifacts of a software product evolve. The propagation graph is a data structure that c...
Stephen R. Schach, Amir Tomer
ISMB
1993
13 years 9 months ago
Computationally Efficient Cluster Representation in Molecular Sequence Megaclassification
Molecular sequence megaclassification is a technique for automated protein sequence analysis and annotation. Implementation of the method has been limited by the need to store and...
David J. States, Nomi L. Harris, Lawrence Hunter