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IE
2007
13 years 9 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
FMCO
2008
Springer
110views Formal Methods» more  FMCO 2008»
13 years 9 months ago
Reusable Architectural Decision Model for Model and Metadata Repositories
Models are gaining importance in software development, for instance in the MDD field, as well as in other disciplines such as biology and physics. Hence, tool support is needed to ...
Christine Mayr, Uwe Zdun, Schahram Dustdar
AAAI
2010
13 years 9 months ago
Decision-Theoretic Control of Crowd-Sourced Workflows
Crowd-sourcing is a recent framework in which human intelligence tasks are outsourced to a crowd of unknown people ("workers") as an open call (e.g., on Amazon's Me...
Peng Dai, Mausam, Daniel S. Weld
BIS
2007
183views Business» more  BIS 2007»
13 years 9 months ago
A Conceptual Framework for Composition in Business Process Management
In this work, we present a conceptual framework for deriving executable business process models from high-level, graphical business process models based on the paradigm of Service-...
Ingo Weber, Ivan Markovic, Christian Drumm
LREC
2010
146views Education» more  LREC 2010»
13 years 9 months ago
The Semantic Atlas: an Interactive Model of Lexical Representation
In this paper we describe two geometrical models of meaning representation, the Semantic Atlas (SA) and the Automatic Contexonym Organizing Model (ACOM). The SA provides maps of m...
Sabine Ploux, Armelle Boussidan, Hyungsuk Ji