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» Object, function, action for tangible interface design
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COOPIS
2003
IEEE
14 years 3 months ago
Re-factoring Middleware Systems: A Case Study
Abstract. Aspect oriented programming brings us new design perspectives since it permits the superimpositions of multiple abstraction models on top of one another. It is a very pow...
Charles Zhang, Hans-Arno Jacobsen
HRI
2010
ACM
14 years 5 months ago
Multimodal interaction with an autonomous forklift
Abstract—We describe a multimodal framework for interacting with an autonomous robotic forklift. A key element enabling effective interaction is a wireless, handheld tablet with ...
Andrew Correa, Matthew R. Walter, Luke Fletcher, J...
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
14 years 3 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
MHCI
2005
Springer
14 years 3 months ago
Understanding the role of image recognition in mobile tour guides
Users of mobile tour guides often express a strong desire for the system to be able to provide information on arbitrary objects they encounter during their visit – akin to point...
Nigel Davies, Keith Cheverst, Alan J. Dix, Andre H...
UIST
2006
ACM
14 years 4 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...