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TCIAIG
2010
13 years 3 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
GECCO
2010
Springer
187views Optimization» more  GECCO 2010»
14 years 9 days ago
Evolving agent behavior in multiobjective domains using fitness-based shaping
Multiobjective evolutionary algorithms have long been applied to engineering problems. Lately they have also been used to evolve behaviors for intelligent agents. In such applicat...
Jacob Schrum, Risto Miikkulainen
JCSC
1998
159views more  JCSC 1998»
13 years 8 months ago
An Approach to Object System Modeling by State-Based Object Petri Nets
For many years, Petri nets have been used for modeling the behavior of various types of concurrent systems. While these net models are especially well suited to capture the behavi...
A. Newman, Sol M. Shatz, X. Xie
AE
2003
Springer
14 years 2 months ago
Evolving a Cooperative Transport Behavior for Two Simple Robots
This paper addresses the problem of cooperative transport of an object by a group of two simple autonomous mobile robots called s-bots. S-bots are able to establish physical connec...
Roderich Groß, Marco Dorigo
IEEEICCI
2002
IEEE
14 years 1 months ago
A Framework for Object Identification and Refinement Process in Object-Oriented Analysis and Design
There are already many projects focusing on Computer Aided Software Engineering (CASE) tools for object-oriented analysis and design. However, at this moment, there are certain li...
Romi S. Wahono, Behrouz H. Far