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» Object Detection Using a Cascade of 3D Models
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CVPR
2012
IEEE
11 years 11 months ago
2D/3D rotation-invariant detection using equivariant filters and kernel weighted mapping
In many vision problems, rotation-invariant analysis is necessary or preferred. Popular solutions are mainly based on pose normalization or brute-force learning, neglecting the in...
Kun Liu, Qing Wang, Wolfgang Driever, Olaf Ronnebe...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
14 years 14 days ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
ICAT
2007
IEEE
13 years 10 months ago
Edge-Based Markerless 3D Tracking of Rigid Objects
In this paper we present a real-time 3D object tracking algorithm based on edges and using a single pre-calibrated camera. During the tracking process, the algorithm is continuous...
Javier Barandiarán, Diego Borro
SI3D
1997
ACM
14 years 1 months ago
3D Chainmail: A Fast Algorithm for Deforming Volumetric Objects
An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
Sarah F. Frisken Gibson
CADUI
2006
13 years 10 months ago
GestAction3D: A Platform For Studying Displacements And Deformations Of 3D Objects Using Hands
We present a low-cost hand-based device coupled with a 3D motion recovery engine and 3D visualization. This platform aims at studying ergonomic 3D interactions in order to manipula...
Diane Lingrand, Philippe Renevier, Anne-Marie Pinn...