In this paper, the ways of optimising a Particle Filter video tracking algorithm are investigated. The optimisation scheme discussed in this work is based on hybridising a Particle...
Artur Loza, Fanglin Wang, Miguel A. Patricio, Jes&...
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
This paper presents a novel approach to particle filtering which minimizes the total tracking distortion by considering dynamic variance of proposal density and adaptive number o...
Abstract--In this paper, we analyze the computational challenges in implementing particle filtering, especially to video sequences. Particle filtering is a technique used for filte...
Aswin C. Sankaranarayanan, Ankur Srivastava, Rama ...
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...