We propose a shape representation scheme which allows two shapes to be combined into a single model. The desired regions of the two shapes are selected, and then merged together f...
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
A common belief is that software designs decay as systems evolve. This research examines the extent to which software designs actually decay by studying the aging of design patter...
To look for an answer to the puzzle of why complexity may increase, this paper looks to the major evolutionary transitions – a recurring pattern where individuals give up their r...
Bayesian networks (BN) constitute a useful tool to model the joint distribution of a set of random variables of interest. To deal with the problem of learning sensible BN models fr...