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CVPR
2008
IEEE
16 years 6 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
3DIM
1999
IEEE
15 years 9 months ago
Faithful Recovering of Quadric Surfaces from 3D Range Data
The paper proposes a reliable method for estimating quadric surfaces from 3D range data in the framework of object recognition and localization or object modelling. Instead of est...
Naoufel Werghi, Anthony Ashbrook, Robert B. Fisher...
BMVC
2010
15 years 2 months ago
Weakly Supervised Object Recognition and Localization with Invariant High Order Features
High order features have been proposed to incorporate geometrical information into the "bag of feature" representation. We propose algorithms to perform fast weakly supe...
Yimeng Zhang, Tsuhan Chen
ICPR
2004
IEEE
16 years 5 months ago
Linear and Non-linear Geometric Object Matching with Implicit Representation
This paper deals with the matching of geometric objects including points, curves, surfaces, and subvolumes using implicit object representations in both linear and non-linear sett...
Alex D. Leow, Henry S. C. Huang, Hillary Protas, L...
ICIAP
2007
ACM
16 years 4 months ago
Appearance-based 3D object recognition with time-invariant features
In this paper we explore the interlink between temporally dense view-based object recognition and sparse image representations with local keypoints. The temporal component is an a...
Elisabetta Delponte, Nicoletta Noceti, Francesca O...