We consider the problem of embedding arbitrary objects (e.g., images, audio, documents) into Euclidean space subject to a partial order over pairwise distances. Partial order cons...
This paper presents an efficient Real-Time method for detecting moving objects in unconstrained environments, using a background subtraction technique. A new background model that...
Ariel Amato, Mikhail Mozerov, Ivan Huerta Casado, ...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...