A good object-oriented design does not necessarily make a good component-based design, and vice versa. What design principles do components introduce? This paper examines componen...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
Communication of affect across a distance is not well supported by current technology, despite its importance to interpersonal interaction in modern lifestyles. Touch is a powerfu...
In this paper, we present a novel method for model estimation for visual servoing. This method employs a particle filter algorithm to estimate the depth of the image features onli...
The Feature Vector approach is one of the most popular schemes for managing multimedia data. For many data types such as audio, images, or 3D models, an abundance of different Fea...