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» Object Modeling Using Space Carving
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ICSE
2001
IEEE-ACM
14 years 13 days ago
Designing Components Versus Objects: A Transformational Approach
A good object-oriented design does not necessarily make a good component-based design, and vice versa. What design principles do components introduce? This paper examines componen...
David H. Lorenz, John M. Vlissides
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
IJMMS
2007
96views more  IJMMS 2007»
13 years 8 months ago
Communicating emotion through a haptic link: Design space and methodology
Communication of affect across a distance is not well supported by current technology, despite its importance to interpersonal interaction in modern lifestyles. Touch is a powerfu...
Jocelyn Smith, Karon E. MacLean
ICPR
2006
IEEE
14 years 9 months ago
Target Model Estimation using Particle Filters for Visual Servoing
In this paper, we present a novel method for model estimation for visual servoing. This method employs a particle filter algorithm to estimate the depth of the image features onli...
A. H. Abdul Hafez, C. V. Jawahar
ICMCS
2006
IEEE
112views Multimedia» more  ICMCS 2006»
14 years 2 months ago
Visual Feature Space Analysis for Unsupervised Effectiveness Estimation and Feature Engineering
The Feature Vector approach is one of the most popular schemes for managing multimedia data. For many data types such as audio, images, or 3D models, an abundance of different Fea...
Tobias Schreck, Daniel A. Keim, Christian Panse