Abstract. We introduced an algorithm for sequence alignment, based on maximizing local space-time correlations. Our algorithm aligns sequences of the same action performed at diffe...
A technique for recognizing planar objects in three-dimensional space is described. The object's domain is not restricted to purely two-dimensional items but includes fairly ...
The paper proposes a reliable method for estimating quadric surfaces from 3D range data in the framework of object recognition and localization or object modelling. Instead of est...
Naoufel Werghi, Anthony Ashbrook, Robert B. Fisher...
Graph structures have been proved important in high level-vision since they can be used to represent structural and relational arrangements of objects in a scene. One of the probl...
We present a 3D, probabilistic object-surface model, along with mechanisms for probabilistically integrating unregistered 2.5D views into the model, and for segmenting model instan...