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» Object Segmentation and Tracking Using Video Locales
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GRAPHICSINTERFACE
2011
12 years 11 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
ICPR
2008
IEEE
14 years 9 months ago
Collaborate ball and player trajectory extraction in broadcast soccer video
Enormous accessible broadcast soccer videos demand an efficient ball and player trajectory extraction framework to represent the tactic semantics for the automatic analysis. Camer...
Yi Zhang, Hanqing Lu, Changsheng Xu
BMVC
1998
13 years 9 months ago
Learning Enhanced 3D Models for Vehicle Tracking
This paper presents an enhanced hypothesis verification strategy for 3D object recognition. A new learning methodology is presented which integrates the traditional dichotomic obj...
James M. Ferryman, Anthony D. Worrall, Stephen J. ...
MM
2009
ACM
252views Multimedia» more  MM 2009»
14 years 2 months ago
Localizing volumetric motion for action recognition in realistic videos
This paper presents a novel motion localization approach for recognizing actions and events in real videos. Examples include StandUp and Kiss in Hollywood movies. The challenge ca...
Xiao Wu, Chong-Wah Ngo, Jintao Li, Yongdong Zhang
ICMCS
2005
IEEE
134views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Fast Rotation Center Identification Methods for Video Sequences
Rotational motion can often be seen in video. However, comparatively little research has been done to investigate rotational motions in video, whose analysis could be useful. For ...
Ka Yan Wong, Chi Lap Yip