Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
This paper describes a dynamic service reconfiguration model where the proxy is composed of a chain of service objects called mobilets (pronounced as mo-be-lets), which can be dep...
Siu Nam Chuang, Alvin T. S. Chan, Jiannong Cao, Ro...
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...
We propose a formal real-time semantics for UML statecharts aimed at the requirements level. A requirements-level model assumes perfect technology and has a considerably simpler se...
This paper presents a novel method for 3D surface reconstruction based on a sparse set of 3D control points. For object classes such as human heads, prior information about the cl...