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» Object duplication for improving reliability
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EWSN
2008
Springer
14 years 9 months ago
Efficient Clustering for Improving Network Performance in Wireless Sensor Networks
Clustering is an important mechanism in large multi-hop wireless sensor networks for obtaining scalability, reducing energy consumption and achieving better network performance. Mo...
Tal Anker, Danny Bickson, Danny Dolev, Bracha Hod
SGP
2004
14 years 9 days ago
Simplification and Improvement of Tetrahedral Models for Simulation
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Barbara Cutler, Julie Dorsey, Leonard McMillan
VR
2007
IEEE
150views Virtual Reality» more  VR 2007»
14 years 4 months ago
Tactile Feedback at the Finger Tips for Improved Direct Interaction in Immersive Environments
We present a new tactile feedback system for finger-based interactions in immersive virtual reality applications. The system consists of tracked thimbles for the fingers with shap...
Robert Scheibe, Mathias Moehring, Bernd Froehlich
ICSM
2005
IEEE
14 years 3 months ago
Static Analysis of Object References in RMI-Based Java Software
Distributed applications provide numerous advantages related to software performance, reliability, interoperability, and extensibility. This paper focuses on distributed Java prog...
Mariana Sharp, Atanas Rountev
OOPSLA
2001
Springer
14 years 2 months ago
Contract Soundness for Object-Oriented Languages
Checking pre- and post-conditions of procedures and methods at runtime helps improve software reliability. In the procedural world, pre- and post-conditions have a straightforward...
Robert Bruce Findler, Matthias Felleisen