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WSCG
2004
282views more  WSCG 2004»
13 years 11 months ago
High-Quality Silhouette Illustration for Texture-Based Volume Rendering
We present an accurate, interactive silhouette extraction mechanism for texture-based volume rendering. Compared to previous approaches, our system guarantees silhouettes of a use...
Zoltán Nagy, Reinhard Klein
CGF
2008
85views more  CGF 2008»
13 years 10 months ago
Agile Spectrum Imaging: Programmable Wavelength Modulation for Cameras and Projectors
We advocate the use of quickly-adjustable, computer-controlled color spectra in photography, lighting and displays. We present an optical relay system that allows mechanical or el...
Ankit Mohan, Ramesh Raskar, Jack Tumblin
EWC
2007
102views more  EWC 2007»
13 years 10 months ago
Interactive collision detection in three-dimensional visualizations of simulated construction operations
This paper presents research that led to the design and implementation of fast and interactive collision detection methods that can be used to identify and report undesirable con...
Vineet R. Kamat, Julio C. Martínez
3DIM
2003
IEEE
14 years 3 months ago
A Fast Point-to-Tangent Plane Technique for Multi-view Registration
This paper addresses a registration refinement problem and presents an accurate and fast Point-to-(Tangent) Plane technique. Point-to-Plane approach is known to be very accurate ...
Soon-Yong Park, Murali Subbarao
SIGGRAPH
1995
ACM
14 years 1 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel