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» Object location in realistic networks
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HUMO
2007
Springer
14 years 3 months ago
Recognizing Activities with Multiple Cues
In this paper, we introduce a first-order probabilistic model that combines multiple cues to classify human activities from video data accurately and robustly. Our system works in...
Rahul Biswas, Sebastian Thrun, Kikuo Fujimura
GIS
2006
ACM
14 years 10 months ago
ST-ACTS: a spatio-temporal activity simulator
Creating complex spatio?temporal simulation models is a hot issue in the area of spatio?temporal databases [7]. While existing Moving Object Simulators (MOSs) address different ph...
Gyözö Gidófalvi, Torben Bach Pede...
CGVR
2009
13 years 10 months ago
An Automated Calibration Method for Non-See-Through Head Mounted Displays
Accurate calibration of a head mounted display (HMD) is essential both for research on the visual system and for realistic interaction with virtual objects. Yet, existing calibrati...
Stuart Gilson, Andrew W. Fitzgibbon, Andrew Glenne...
TMC
2011
164views more  TMC 2011»
13 years 4 months ago
Security Games for Vehicular Networks
—Vehicular networks (VANETs) can be used to improve transportation security, reliability, and management. This paper investigates security aspects of VANETs within a game-theoret...
Tansu Alpcan, Sonja Buchegger
ICWMC
2006
IEEE
14 years 3 months ago
An Overview of MAC Protocols with Directional Antennas in Wireless ad hoc Networks
Although directional antennas have been used in mobile communications systems for quite a long time, realistic applications of directional or smart antennas in wireless ad hoc net...
Hongning Dai, Kam-Wing Ng, Min-You Wu