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CORR
2010
Springer
186views Education» more  CORR 2010»
13 years 9 months ago
Capacitated Caching Games
Capacitated Caching (CC) Games are motivated by P2P and web caching applications, and involve nodes on a network making strategic choices regarding the content to replicate in the...
Ragavendran Gopalakrishnan, Dimitrios Kanoulas, Na...
FGCS
2000
93views more  FGCS 2000»
13 years 8 months ago
Sharing objects in a distributed, single address space environment
With reference to an object type defining the two basic operations, read and write, we present solutions to the object sharing problem, classified according to the migration and/o...
Gianluca Dini, Lanfranco Lopriore
IPPS
2005
IEEE
14 years 2 months ago
A Cellular Multi-Objective Genetic Algorithm for Optimal Broadcasting Strategy in Metropolitan MANETs
Mobile Ad-hoc Networks (MANETs) are composed of a set of communicating devices which are able to spontaneously interconnect without any pre-existing infrastructure. In such scenar...
Enrique Alba, Bernabé Dorronsoro, Francisco...
INFOCOM
2012
IEEE
11 years 11 months ago
Capacity of distributed content delivery in large-scale wireless ad hoc networks
—In most existing wireless networks, end users obtain data content from the wired network, typically, the Internet. In this manner, virtually all of their traffic must go throug...
Wang Liu, Kejie Lu, Jianping Wang, Yi Qian, Tao Zh...
HPDC
1993
IEEE
14 years 29 days ago
Programming a Distributed System Using Shared Objects
Building the hardware for a high-performance distributed computer system is a lot easier than building its software. In this paper we describe a model for programtributed systems ...
Andrew S. Tanenbaum, Henri E. Bal, M. Frans Kaasho...