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CHI
1995
ACM
14 years 14 days ago
Pre-Screen Projection: From Concept to Testing of a New Interaction Technique
Pre-screen projection is a new interaction technique that allows a user to pan and zoom integrally through a scene simply by moving his or her head relative to the screen. The und...
Deborah Hix, James N. Templeman, Robert J. K. Jaco...
SIGGRAPH
2010
ACM
14 years 6 days ago
Generalized biped walking control
We present a control strategy for physically-simulated walking motions that generalizes well across gait parameters, motion styles, character proportions, and a variety of skills....
Stelian Coros, Philippe Beaudoin, Michiel van de P...
ACIIDS
2009
IEEE
215views Database» more  ACIIDS 2009»
13 years 11 months ago
Proposed Nature Inspired Self-Organized Secure Autonomous Mechanism for WSNs
The field of wireless sensor network (WSN) is an important and challenging research area today. Advancements in sensor networks enable a wide range of environmental monitoring and ...
K. Saleem, Norsheila Fisal, M. S. Abdullah, A. B. ...
AIIDE
2007
13 years 11 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
AMDO
2008
Springer
13 years 11 months ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng