— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
Ubiquitous computing technologies which are cheap and easy to use are more likely to be adopted by users beyond the ubiquitous computing community. We present an ultrasonic-only tr...
Paul Duff, Michael R. McCarthy, Angus Clark, Henk ...
Abstract. We present an approach to non-rigid object tracking designed to handle textured objects in crowded scenes captured by non-static cameras. For this purpose, groups of low-...
As tracking systems become more effective at reliably tracking multiple objects over extended periods of time within single camera views and across overlapping camera views, incre...
Autonomous video surveillance and monitoring has a rich history. Many deployed systems are able to reliably track human motion in indoor and controlled outdoor environments. Howev...
Kaiqi Huang, Liangsheng Wang, Tieniu Tan, Stephen ...