Sciweavers

436 search results - page 50 / 88
» Object-Oriented Frameworks: Architecture Adaptability
Sort
View
GAMEON
2003
13 years 10 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
VTC
2010
IEEE
156views Communications» more  VTC 2010»
13 years 7 months ago
A Unified MIMO Architecture Subsuming Space Shift Keying, OSTBC, BLAST and LDC
In this paper, motivated by the recent concept of Spatial Modulation (SM), we propose a novel Generalized Space-Time Shift Keying (G-STSK) architecture, which acts as a unified Mul...
Shinya Sugiura, Sheng Chen, Lajos Hanzo
ATAL
2007
Springer
14 years 3 months ago
An event-driven approach for agent-based business process enactment
Agents enacting business processes in large open environments need to adaptively accommodate exceptions. Work on multiagent approaches can flexibly model business processes. This...
Payal Chakravarty, Munindar P. Singh
HPCN
2000
Springer
14 years 25 days ago
Modelling Control Systems in an Event-Driven Coordination Language
The paper presents the implementation of a railway control system, as a means of assessing the potential of coordination languages to be used for modelling software architectures f...
Theophilos A. Limniotes, George A. Papadopoulos
IWFM
2000
162views Formal Methods» more  IWFM 2000»
13 years 10 months ago
Modal Logics for Reasoning about Object-based Component Composition
Component-oriented development of software supports the adaptability and maintainability of large systems, in particular if requirements change over time and parts of a system hav...
Claus Pahl