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ISSTA
2004
ACM
14 years 1 months ago
An experimental evaluation of continuous testing during development
Continuous testing uses excess cycles on a developer’s workstation to continuously run regression tests in the background, providing rapid feedback about test failures as source...
David Saff, Michael D. Ernst
MM
2004
ACM
116views Multimedia» more  MM 2004»
14 years 1 months ago
A taxonomy for multimedia service composition
The realization of multimedia systems still heavily relies on building monolithic systems that need to be reengineered for every change in the application and little of which can ...
Klara Nahrstedt, Wolf-Tilo Balke
MM
2004
ACM
130views Multimedia» more  MM 2004»
14 years 1 months ago
An approach to interactive media system for mobile devices
The interactive system which interacts human with computer has been recognized as one direction of computer development for a long time. For example, in cinema, a person gets info...
Eun-Seok Ryu, Chuck Yoo
MOBICOM
2004
ACM
14 years 1 months ago
SPAWN: a swarming protocol for vehicular ad-hoc wireless networks
Future vehicular networks are expected to deploy shortrange communication technology for inter-vehicle communication. In addition to vehicle-to-vehicle communication, users will b...
Shirshanka Das, Alok Nandan, Giovanni Pau
PASTE
2004
ACM
14 years 1 months ago
Mock object creation for test factoring
Test factoring creates fast, focused unit tests from slow systemwide tests; each new unit test exercises only a subset of the functionality exercised by the system tests. Augmenti...
David Saff, Michael D. Ernst
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