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ECBS
2006
IEEE
126views Hardware» more  ECBS 2006»
14 years 3 months ago
Experiments and Investigations for the Personal High Performance Computing (PHPC) built on top of the 64-bit processing and clus
The motivation and objective for this paper is to demonstrate “Personal High Performance Computing (PHPC)”, which requires only a smaller number of computers, resources and sp...
Victor Chang
PST
2004
13 years 11 months ago
Online Gaming Crime and Security Issue - Cases and Countermeasures from Taiwan
Along with the growth of information technology, online gaming has become a very successful and outstanding industry, especially in Asia. However due to the lack of legal regulatio...
Ying-Chieh Chen, Patrick S. Chen, Ronggong Song, L...
ECIS
2000
13 years 11 months ago
Best of Breed IT Strategy: An Alternative to Enterprise Resource Planning Systems
- Enterprise Resource Planning (ERP) software has become the dominant strategic platform for supporting enterprise-wide business processes. However, single vendor ERP software syst...
Ben Light, Christopher P. Holland, Sue Kelly, Karl...
JUCS
2010
135views more  JUCS 2010»
13 years 8 months ago
A Service-Oriented Platform for Ubiquitous Personalized Multimedia Provisioning
: As multimedia contents are becoming widely used in ubiquitous computing environments among many application fields, e.g., education, entertainment, and live surveillance, the dem...
Zhiwen Yu, Changde Li, Xingshe Zhou, Haipeng Wang
CHI
2006
ACM
14 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang