We present lock-free and wait-free universal constructions for implementing large shared objects. Most previous universal constructions require processes to copy the entire object...
— We consider the general problem of optimizing the performance of OBS networks with multiple traffic classes subject to strict (absolute) QoS constraints in terms of the end-to...
A shared visual workspace is one where multiple people can see the same objects at roughly the same time. We present findings from an experiment investigating the effects of share...
With the falling price of the memory, an increasing number of multimedia servers and proxies are now equipped with a large memory space. Caching media objects in the memory of a p...
The ability to continuously monitor the positions of mobile objects is important in many applications. While most past work has been set in Euclidean spaces, the mobile objects rel...
Hua Lu, Zhiyong Huang, Christian S. Jensen, Linhao...