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98
Voted
CHI
2009
ACM
16 years 2 months ago
Graspables: grasp-recognition as a user interface
The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational ability continues to be impl...
Brandon T. Taylor, V. Michael Bove Jr.
108
Voted
CHI
2009
ACM
16 years 2 months ago
Texture displays: a passive approach to tactile presentation
In this paper, we consider a passive approach to tactile presentation based on changing the surface textures of objects that might naturally be handled by a user. This may allow d...
Chris Harrison, Scott E. Hudson
98
Voted
CHI
2006
ACM
16 years 2 months ago
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational s...
Anand Agarawala, Ravin Balakrishnan
113
Voted
ICML
2006
IEEE
16 years 3 months ago
Ranking on graph data
In ranking, one is given examples of order relationships among objects, and the goal is to learn from these examples a real-valued ranking function that induces a ranking or order...
Shivani Agarwal
CVPR
2009
IEEE
16 years 9 months ago
Let the Kernel Figure it Out; Principled Learning of Pre-processing for Kernel Classifiers
Most modern computer vision systems for high-level tasks, such as image classification, object recognition and segmentation, are based on learning algorithms that are able to se...
Peter V. Gehler, Sebastian Nowozin