The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
VXL is a collection of C++ libraries designed for computer vision research and implementation. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. Th...
Many semi-supervised learning algorithms only
deal with binary classification. Their extension to the
multi-class problem is usually obtained by repeatedly
solving a set of bina...
We present a simple framework to model contextual
relationships between visual concepts. The new framework
combines ideas from previous object-centric methods
(which model conte...
Nikhil Rasiwasia (University Of California, San Di...
Subspace clustering has many applications in computer vision, such as image/video segmentation and pattern classification. The major issue in subspace clustering is to obtain the ...