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CGF
2004
97views more  CGF 2004»
15 years 4 months ago
Implicit Visualization and Inverse Modeling of Growing Trees
A method is proposed for photo-realistic modeling and visualization of a growing tree. Recent visualization methods have focused on producing smoothly blending branching structure...
Callum Galbraith, Lars Mündermann, Brian Wyvi...
145
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CSCW
2002
ACM
15 years 4 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
ETS
2002
IEEE
155views Hardware» more  ETS 2002»
15 years 4 months ago
The experience of practitioners with technology-enhanced teaching and learning
This paper describes a research project, which seeks to showcase the experience base of practitioners with technology-enhanced teaching and learning. A particular focus of this in...
Som Naidu, David Cunnington, Carol Jasen
CGF
1998
213views more  CGF 1998»
15 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
159
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ALIFE
1999
15 years 4 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
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