Sciweavers

129 search results - page 4 / 26
» Objects in play: virtual environments and tactile learning
Sort
View
ISM
2006
IEEE
81views Multimedia» more  ISM 2006»
14 years 1 months ago
Water Jets as Pixels: Water Fountains as Both Sensors and Displays
We propose a hydraulic user interface consisting of an array of spray jets and the appropriate fluid sensing and fluid flow control systems for each jet, so that the device fun...
Steve Mann, Michael Georgas, Ryan E. Janzen
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 11 days ago
An Extensible Event-Based Infrastructure for Networked Virtual Worlds
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
Jim Purbrick, Chris Greenhalgh
ATAL
2008
Springer
13 years 9 months ago
Learning to interact: connecting perception with action in virtual environments
Modeling synthetic characters which interact with objects in dynamic virtual worlds is important when we want the agents to act in an autonomous and non-preplanned way. Such inter...
Pedro Sequeira, Ana Paiva
MHCI
2009
Springer
14 years 2 months ago
Tacticycle: a tactile display for supporting tourists on a bicycle trip
Cycling is a common leisure time sports in touristic regions. For us it was the question how tourists actually find their paths in the area and what kind of navigation aids might...
Benjamin Poppinga, Martin Pielot, Susanne Boll
CHI
2008
ACM
14 years 7 months ago
The effects of empathetic virtual characters on presence in narrative-centered learning environments
Recent years have seen a growing interest in the role that narrative can play in learning. With the emergence of narrative-centered learning environments that engage students by d...
Scott W. McQuiggan, Jonathan P. Rowe, James C. Les...