Setting up generic and fully transparent distributed services for clusters implies complex and tedious kernel developments. More flexible approaches such as user-space libraries ar...
Adrien Lebre, Renaud Lottiaux, Erich Focht, Christ...
Abstract. We study safety level coalitions in competitive games. Given a normal form game, we define a corresponding cooperative game with transferable utility, where the value of ...
Yoram Bachrach, Maria Polukarov, Nicholas R. Jenni...
We present the Buffer Heap (BH), a cache-oblivious priority queue that supports Delete-Min, Delete, and Decrease-Key operations in O( 1 B log2 N B ) amortized block transfers fro...
Abstract— Motivated by applications in cryptography, we consider a generalization of randomness extraction and the related notion of privacy amplification to the case of two cor...
In this paper, we study the problem of single database private information retrieval, and present schemes with only logarithmic server-side communication complexity. Previously th...