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» Observation Can Be as Effective as Action in Problem Solving
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BROADNETS
2004
IEEE
14 years 18 days ago
Efficient QoS Provisioning for Adaptive Multimedia in Mobile Communication Networks by Reinforcement Learning
The scarcity and large fluctuations of link bandwidth in wireless networks have motivated the development of adaptive multimedia services in mobile communication networks, where i...
Fei Yu, Vincent W. S. Wong, Victor C. M. Leung
IPPS
2007
IEEE
14 years 3 months ago
New Results on the Performance Effects of Autocorrelated Flows in Systems
Temporal dependence within the workload of any computing or networking system has been widely recognized as a significant factor affecting performance. More specifically, burstin...
Evgenia Smirni, Qi Zhang, Ningfang Mi, Alma Riska,...
BMCBI
2010
74views more  BMCBI 2010»
13 years 9 months ago
Correcting for the effects of natural abundance in stable isotope resolved metabolomics experiments involving ultra-high resolut
Background: Stable isotope tracing with ultra-high resolution Fourier transform-ion cyclotron resonance-mass spectrometry (FT-ICR-MS) can provide simultaneous determination of hun...
Hunter N. B. Moseley
ATAL
2009
Springer
14 years 3 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...
CLIMA
2006
13 years 10 months ago
Multi-Agent FLUX for the Gold Mining Domain (System Description)
FLUX is a declarative, CLP-based programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledg...
Stephan Schiffel, Michael Thielscher