Multi-touch interactions are a promising means of control for interactive tabletops. However, a lack of precision and tactile feedback makes multi-touch controls a poor fit for ta...
Rebecca Fiebrink, Dan Morris, Meredith Ringel Morr...
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Abstract. In this chapter, we present a new interactive procedure for multiobjective optimization, which is based on the use of a set of value functions as a preference model built...
In this paper we attempt to further demonstrate connections between information theory and control, in a networked setting. Specifically, we consider the communication problem of b...
It is tedious to handwrite long passages of text by hand. To make this process more efficient, we propose predictive handwriting that provides input predictions when the user writ...
Kazutaka Kurihara, Masataka Goto, Jun Ogata, Takeo...