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CHI
2007
ACM
14 years 9 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
SIGIR
2006
ACM
14 years 3 months ago
Type less, find more: fast autocompletion search with a succinct index
We consider the following full-text search autocompletion feature. Imagine a user of a search engine typing a query. Then with every letter being typed, we would like an instant d...
Holger Bast, Ingmar Weber
SIGITE
2004
ACM
14 years 2 months ago
The use of MUPPETS in an introductory java programming course
“The Multi-User Programming Pedagogy for Enhancing Traditional Study” (MUPPETS) system has been under development at RIT for the last three years. This multi-user environment ...
Kevin J. Bierre, Andrew M. Phelps
BMCBI
2005
163views more  BMCBI 2005»
13 years 9 months ago
CoaSim: A flexible environment for simulating genetic data under coalescent models
Background: Coalescent simulations are playing a large role in interpreting large scale intraspecific sequence or polymorphism surveys and for planning and evaluating association ...
Thomas Mailund, Mikkel H. Schierup, Christian N. S...
MUM
2005
ACM
164views Multimedia» more  MUM 2005»
14 years 2 months ago
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple...
Paul Föckler, Thomas Zeidler, Benjamin Bromba...