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EICS
2009
ACM
13 years 11 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
VRST
2009
ACM
14 years 1 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
AAAI
2006
13 years 8 months ago
The Robot Intelligence Kernel
The Robot Intelligence Kernel (RIK) is a portable, reconfigurable suite of perceptual, behavioral, and cognitive capabilities that can be used across many different platforms, env...
David J. Bruemmer, Douglas A. Few, Miles C. Walton...
INTERACT
2007
13 years 8 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
CHI
2010
ACM
14 years 1 months ago
Worlds of information: designing for engagement at a public multi-touch display
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...