Although large displays could allow several users to work together and to move freely in a room, their associated interfaces are limited to contact devices that must generally be s...
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
Head pose and gesture offer several key conversational grounding cues and are used extensively in face-to-face interaction among people. We investigate how dialog context from an ...
Louis-Philippe Morency, Candace L. Sidner, Christo...
We present SAMMIE, a laboratory demonstrator of an in-car showcase of a multimodal dialogue system developed in the TALK project5 in cooperation between DFKI/USAAR/BOSCH/BMW, to s...
The complexity of group dynamics occurring in small group interactions often hinders the performance of teams. The availability of rich multimodal information about what is going o...
Fabio Pianesi, Massimo Zancanaro, Elena Not, Chiar...