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AINA
2010
IEEE
14 years 20 days ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
ICC
2009
IEEE
166views Communications» more  ICC 2009»
14 years 2 months ago
A Cross-Layer Perspective on Rateless Coding for Wireless Channels
Abstract—Rateless coding ensures reliability by providing everincreasing redundancy, traditionally at the packet level (i.e. the application layer) through erasure coding. This p...
Thomas A. Courtade, Richard D. Wesel
COST
2009
Springer
184views Multimedia» more  COST 2009»
14 years 2 months ago
Cross-Layer Optimization Issues for Realizing Transparent Mesh Optical Networks
In transparent optical networks as the signal propagates through a transparent network it experiences the impact of a variety of quality degrading phenomena that are introduced by ...
Siamak Azodolmolky, Tibor Cinkler, Dimitrios Kloni...
INFOCOM
2008
IEEE
14 years 2 months ago
Cross-Monotonic Multicast
—In the routing and cost sharing of multicast towards a group of potential receivers, cross-monotonicity is a property that states a user’s payment can only be smaller when ser...
Zongpeng Li
VTC
2008
IEEE
239views Communications» more  VTC 2008»
14 years 1 months ago
Cross-Layer and Path Priority Scheduling Based Real-Time Video Communications over Wireless Sensor Networks
—This paper addresses the problem of real-time video streaming over a bandwidth and energy constrained wireless sensor network (WSN). Considering the compressed video bit stream ...
Min Chen, Victor C. M. Leung, Shiwen Mao, Ming Li