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KI
2007
Springer
14 years 1 months ago
Division of Work During Behaviour Recognition - The SCENIC Approach
Behaviour recognition in a video scene consists of several distinct sub-tasks: objects or object parts must be recognised, classified and tracked, qualitative spatial and temporal...
Kasim Terzic, Lothar Hotz, Bernd Neumann

Publication
207views
13 years 11 months ago
Wave Like an Egyptian — Accelerometer Based Gesture  Recognition for Culture Specific Interactions
The user’s behavior and his interpretation of interactions with others is influenced by his cultural background, which provides a number of heuristics or patterns of behavior and...
Matthias Rehm, Nikolaus Bee and Elisabeth André
GPC
2007
Springer
13 years 11 months ago
Image Streaming and Recognition for Vehicle Location Tracking Using Mobile Devices
The image of a license plate is scanned by the camera attached to a mobile PDA device and the numbers on the plate are detected by the image processing parts in the proposed Mobile...
Jin-Suk Kang, Taikyeong T. Jeong, Sang Hyun Oh, Me...
AAAI
2008
13 years 10 months ago
Speech-enabled Card Games for Language Learners
This paper debuts a novel application of speech recognition to foreign language learning. We present a generic framework for developing user-customizable card games designed to ai...
Ian McGraw, Stephanie Seneff
ECAI
2008
Springer
13 years 9 months ago
The Impact of Constraint Programming
Constraint satisfaction problems (CSPs) are ubiquitous in many real-world contexts. However, modeling a problem as a CSP can be very challenging, usually requiring considerable ex...
Pascal Van Hentenryck